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Showing posts from April, 2021

Blog #9

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Memes have been a part of our digital culture for at least a decade or more. Many of us know them as the photos or gifs with text that typically make us laugh and are there for our entertainment. But, memes can actually be another tool for advocacy.  Whether it be learning of a toxic man trait or spreading alt-right agendas, memes can be a powerful and influential tool.  Memes are a part of our culture now and they can be used to share to the masses and shed light on certain behaviors or actions. They have the opportunity to allow readers to rethink things in a more positive way. They can be used to reset cultural norms and expectations.  Memes can be an effective tool for teaching readers about the importance of certain social issues. Take China for example , in a country where information is censored, regular citizens helped shape the way the Chinese government looked at pollution. Collective postings of air quality in China and pressure from Western countries forced C...

Blog Post #8

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       After watching The Stanley Parable , I definitely have a better appreciation and understanding of interactive video games. Overall, I actually enjoyed watching the game and seeing it play out based on the player's choices, that I even watched the second video because I was so into it.  Image Source     I thought that The Stanley Parable contained the basic structures of a narrative. It had a backstory, Stanley who works in an office. The character of Stanley. The setting of Stanley's office. Then the general storyline of Stanley and the choices "he" makes around his office.      The game has the screen displayed so it looks like the player is actually Stanley. You see what Stanley looks like in the intro, and then it pans so that the player has Stanley's point of view. I think that's a helpful way of allowing the player to feel immersed in the game. You are making the choices Stanley is making. Therefore the player is Stanley and ...